> It's pretty easy to get wedged forever if you call lock and unlock a lot in conjunction with connect and disconnect. Sooner or later, you'll hit a race and things will get stuck.
>
> I have a simple reproduction case if anyone is interested. It'll hang reliably after a few dozen iterations.
>
>
That's the type of information that shouldn't be withheld from this
list, and by implication, the
developers. Don't assume that because you've found a
bug/unexpected-behaviour, that the developers
know about it, and are working on a fix.
--
Principal Investigator
Shirleys Bay Radio Astronomy Consortium
http://www.sbrac.org
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